Catcher (In development)

Your JavaScript is deactivated – sorry, can’t show you the game here! You can still download it down there though!

Fresh hand-made downloads for your desktop

…note that while the web version is always up to date, the desktop versions don’t automatically update.


  • The game is best played in fullscreen mode! Enter it any time by pressing F.
  • If you don’t like full screen, you can click on the right under the game to make it at least bigger.
  • When not full-screen, change the mouse speed with +/-.

How to get a lot of points

  • Catch big enemy groups for big multipliers.
  • Catch enemies fast after each other to get a combo (keeping/upping the last multiplier).

Follow the progress at…

My blog



  • Tobias Wehrum: Programming, Game Design
  • Moritz Ufer: Music and Sound Design

4 thoughts on “Catcher (In development)”

    1. Aww, thanks! I’m glad you enjoyed it. (There’ll also be a new version in the next two weeks, improving graphics and the tutorial!)

  1. Hey, I’d like to say thanks :D
    Now onto this game: I really like the style and approach you took with this game. It feels like i’m in space with a retro vibe. The star catching and net are very clever and I’ve never seen anything like it before. I would say maybe you could add some levels and/or different planets to play on ( pretty much a different background ) when we get to the tenth level or something like that. Keep up the good work! :D -Mallot1
    GameGrape Corporation –

Leave a Reply

Your email address will not be published. Required fields are marked *