A few months ago, I made my first puzzle game ever for Ludum Dare 29. It was well received (#16 in Innovation!) and players called it “clever” and “challenging”, but the difficulty curve was too steep. Now, I finally found the time to make a post-compo edition with more and easier tutorial levels to ease the beginning and a really hard one where you can test your mettle! I humbly present:
Snake meets platformer physics!
A short puzzle game combining two
well-known concepts to form a unique hybrid.
Play right here in your browser!
(And maybe rate it! Or share it with friends who might like it.)
“But,” you might say, “only 9 levels?” Yeah, for now. I think it’s enough to demonstrate the concept well and especially the later levels might take some time to solve. I’m pondering releasing it on Android soon, and maybe, just maybe, I’ll search for a level designer and get more levels made. If you like it and want more of it, please leave a comment!
- Idea and Programming: Tobias Wehrum
- Fonts by Manuel Viergutz and Roland Huse
- Music generated with Abundant Music