Yet another Beat’em up: BashZone

As some of you might know, I’m studying International Media and Computing, which includes a course called “Media Programming” – and for all I know, it might also be named “Game Programming”, because that’s we what did there. I like my studies more and more!

This monday was the presentation of the games we made over the last two months. Ours is a Beat’em up. It’s rather generic due to time constraints (after all this wasn’t the only project we had to make in the last months) and the absense of a game designer, but I learned a lot about 3d programming and XNA while developing, and it’s fun to play anyway!

You should easily figure out the buttons on the gamepad.

Keyboard layout for player 1:

  • Left/Right: Move
  • Up: Jump
  • Down: Drop through plattform
  • J: Punch
  • K: Kick
  • L: Block
  • Backspace: Back
  • Space: Start

And for Player 2:

  • D/G: Move
  • R: Jump
  • F: Drop through plattform
  • Q: Punch
  • W: Kick
  • E: Block

Download BashZone! :)

You’ll need a Shader 2.0 compatible graphics card and the XNA Framework 3.1 to play it. XBOX 360 Gamepads are fully optional, but it plays way better with than without!