Ludum Dare 25 is over and I cannot wait to go to bed, but first I wanted to publish my game here too!
Burglary
Explore the premises. Evade the guards. Pick locks.
Steal the treasures! And then escape with them.
Burglary, an action/stealth game about stealing from
the rich and giving to those in need: Yourself.
Burglary: Ludum Dare 25 Build
Visit the Official Ludum Dare Submission!
Made completely in 48h – well, according to the Ludum Dare competition rules. I obviously used some base code and publicly available libraries. Apart from that, everything (but the preloading graphics and a very small generic shadow tiles bitmap) was made by yours truly in the 48 hours: Music, sound, graphics and code.
Used libraries/tools:
- My Base Code
- FlashPunk
- TileLighting
- Punk.Transition
- Sound Effects were made with Bfxr
- Music was made with the lovely autotracker-bu
Sneaky music for your next thievery game. :)
Oooh, thanks, I didn’t know there’s music at OpenGameArt. And yep, with two under my belt, I’m sure I’ll do a third one!
And I would’ve loved to search for cool music for the game! Alas I couldn’t: The compo rules say that I have to create everything in the time limit. The generic music wasn’t really a choice, and if so, a choice between “this or nothing”.