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<channel>
	<title>Passable Minigames &#8211; Tobias Makes Games</title>
	<atom:link href="https://blog.dragonlab.de/category/games/mini-games/passable-minigames/feed/" rel="self" type="application/rss+xml" />
	<link>https://blog.dragonlab.de</link>
	<description>...and other stuff. But mostly games.</description>
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		<title>Super Fruit Punch (Global Game Jam 2014)</title>
		<link>https://blog.dragonlab.de/2015/01/super-fruit-punch/</link>
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		<dc:creator><![CDATA[Tobias Wehrum]]></dc:creator>
		<pubDate>Tue, 13 Jan 2015 17:10:25 +0000</pubDate>
				<category><![CDATA[Passable Minigames]]></category>
		<category><![CDATA[2 Players]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Gamepad]]></category>
		<category><![CDATA[Global Game Jam]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">http://blog.dragonlab.de/?p=2776</guid>

					<description><![CDATA[With the current Global Game Jam right around the corner and only just about 11 1/2 months late, here is the project that we did for the last Global Game Jam: Super Fruit Punch! http://youtu.be/GgjcrO-zwE4Video can&#8217;t be loaded because JavaScript is disabled: Super Fruit Punch (Global Game Jam 2014) (http://youtu.be/GgjcrO-zwE4) You can find a download &#8230; <a href="https://blog.dragonlab.de/2015/01/super-fruit-punch/" class="more-link">Continue reading <span class="screen-reader-text">Super Fruit Punch (Global Game Jam 2014)</span></a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">With the current Global Game Jam right around the corner and only just about 11 1/2 months late, here is the project that we did for the last Global Game Jam: Super Fruit Punch!</p>
<div class="jetpack-video-wrapper">
<div class="container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded"><a href="http://youtu.be/GgjcrO-zwE4" class="lazy-load-youtube preview-lazyload preview-youtube" data-video-title="Super Fruit Punch (Global Game Jam 2014)" title="Play video &quot;Super Fruit Punch (Global Game Jam 2014)&quot;">http://youtu.be/GgjcrO-zwE4</a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href="http://youtu.be/GgjcrO-zwE4" title="Super Fruit Punch (Global Game Jam 2014)">Super Fruit Punch (Global Game Jam 2014) (http://youtu.be/GgjcrO-zwE4)</a></noscript></div>
</div>
<p style="text-align: justify;">You can find a download at the game&#8217;s <a href="http://globalgamejam.org/2014/games/super-fruit-punch" target="_blank">GGJ page</a>.</p>
<p>Credits:<br />
&#8211; Game Design: Thomas Bedenk, Norbert Haacks<br />
&#8211; Programming: Tobias Wehrum, Benjamin Schug, Richard Wepner, Martin Heller<br />
&#8211; Art &amp; Animation: Kirill Krysov<br />
&#8211; Music &amp; Sound: Lesley Dean</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">2776</post-id>	</item>
		<item>
		<title>Heroes in Pension</title>
		<link>https://blog.dragonlab.de/2014/03/heroes-in-pension/</link>
					<comments>https://blog.dragonlab.de/2014/03/heroes-in-pension/#respond</comments>
		
		<dc:creator><![CDATA[Tobias Wehrum]]></dc:creator>
		<pubDate>Tue, 04 Mar 2014 03:37:11 +0000</pubDate>
				<category><![CDATA[Passable Minigames]]></category>
		<category><![CDATA[1 Player]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">http://blog.dragonlab.de/?p=2108</guid>

					<description><![CDATA[Last month, a friend asked me to help out a group of his students at the School for Games who were missing a programmer for their student project. Charming art and not that much work for me, who could say no? And now, a month later, I proudly present to you&#8230; Teens are attacking the &#8230; <a href="https://blog.dragonlab.de/2014/03/heroes-in-pension/" class="more-link">Continue reading <span class="screen-reader-text">Heroes in Pension</span></a>]]></description>
										<content:encoded><![CDATA[<p>Last month, a friend asked me to help out a group of his students at the <a href="http://school4games.net" target="_blank">School for Games</a> who were missing a programmer for their student project. Charming art and not <em>that</em> much work for me, who could say no? And now, a month later, I proudly present to you&#8230;</p>
<p><img decoding="async" data-attachment-id="2133" data-permalink="https://blog.dragonlab.de/2014/03/heroes-in-pension/logo-2/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2014/03/Logo.png" data-orig-size="400,88" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Logo" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2014/03/Logo-300x66.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2014/03/Logo.png" class="aligncenter size-full wp-image-2133" src="https://blog.dragonlab.de/wp-content/uploads/2014/03/Logo.png" alt="Logo" width="400" height="88" srcset="https://blog.dragonlab.de/wp-content/uploads/2014/03/Logo.png 400w, https://blog.dragonlab.de/wp-content/uploads/2014/03/Logo-300x66.png 300w" sizes="(max-width: 400px) 100vw, 400px" /></p>
<p style="text-align: center;">Teens are attacking the old man&#8217;s home,<br />
but a hero knows how to defend himself<br />
even if he is already in pension!</p>
<p style="text-align: center;">Shoot lawn gnomes, flowerpots and wheelchairs<br />
out of your trusty cannon and show those<br />
whippersnappers how to respect one&#8217;s elders!</p>
<p style="text-align: center;"><strong><a href="http://heroesinpension.spiele-projekte.de/game.html" target="_blank">Play it right here in your browser!</a></strong></p>
<p style="text-align: center;">Later on, there&#8217;ll be versions for Android/iPhone.</p>
<a href="https://blog.dragonlab.de/2014/03/heroes-in-pension/"><img decoding="async" src="https://i.ytimg.com/vi/s3rpIM1uDHE/hqdefault.jpg" alt="YouTube Video"></a><br /><br /></p>
<h4 style="text-align: left;">Credits</h4>
<p>Team:</p>
<ul>
<li>Cihan Ceyhan: Lead, Game Designer, Web Designer</li>
<li>Philipp Kapp: Game Designer</li>
<li>Sibylle Hell: Art Director, Animator</li>
<li>Dennis Dabergotz: Game Artist, Animator</li>
<li>Tobias Wehrum: Programmer</li>
</ul>
<p>With assets by:</p>
<ul>
<li>Music: <a href="http://incompetech.com" target="_blank">Kevin MacLeod</a></li>
<li>Sfx: <a href="http://nexuschild.bandcamp.com" target="_blank">Moritz Ufer</a>, Mike König, Klankbeeld, James Gay</li>
<li>Font: Kimberly Geswein</li>
</ul>
<p>Special thanks to:</p>
<ul>
<li>Norbert Haacks and the S4G team</li>
</ul>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">2108</post-id>	</item>
		<item>
		<title>Fight for your life in Guardian of the Void Children</title>
		<link>https://blog.dragonlab.de/2012/08/guardian-of-the-void-children/</link>
					<comments>https://blog.dragonlab.de/2012/08/guardian-of-the-void-children/#respond</comments>
		
		<dc:creator><![CDATA[Tobias Wehrum]]></dc:creator>
		<pubDate>Sat, 04 Aug 2012 13:43:35 +0000</pubDate>
				<category><![CDATA[Author's Picks]]></category>
		<category><![CDATA[Passable Minigames]]></category>
		<category><![CDATA[1 Player]]></category>
		<category><![CDATA[AIR/Flash]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[Flashpunk]]></category>
		<category><![CDATA[Game Jam]]></category>
		<guid isPermaLink="false">http://blog.dragonlab.de/?p=656</guid>

					<description><![CDATA[Another month, another Berlin Mini Jam. This time, two of the topics were &#8220;Guardian&#8221; and &#8220;Void&#8221;, so I teamed up with Michael Kessler and did this: Guardian of the Void Children The Void is a harsh place to bring up children. Our particular mother here is just about to find out how harsh exactly, now &#8230; <a href="https://blog.dragonlab.de/2012/08/guardian-of-the-void-children/" class="more-link">Continue reading <span class="screen-reader-text">Fight for your life in Guardian of the Void Children</span></a>]]></description>
										<content:encoded><![CDATA[<p>Another month, another Berlin Mini Jam. This time, two of the topics were &#8220;Guardian&#8221; and &#8220;Void&#8221;, so I teamed up with <a href="http://www.artmdk.com/" target="_blank">Michael Kessler</a> and did this:</p>
<h4 style="text-align: center;">Guardian of the Void Children</h4>
<p><a href="http://dragonlab.de/projects/gotvc/title.png" target="_blank"><img loading="lazy" decoding="async" class="aligncenter" title="Title Screen" src="https://dragonlab.de/projects/gotvc/title_thumb.png" alt="" width="320" height="240" /></a></p>
<p style="text-align: center;">The Void is a harsh place to bring up children.<br />
Our particular mother here is just about to find out how harsh exactly,<br />
now that a swarm of drones located her nest…</p>
<p style="text-align: center;">How long can you survive their relentless assault?<br />
Defend your nest, your children and your life in this<br />
Tower Defense/Top-down Shooter crossover!</p>
<p>&nbsp;</p>
<p style="text-align: left;">Play it here, directly in your browser:</p>
<ul>
<li>Play the <a href="http://www.kongregate.com/games/TobiasW/guardian-of-the-void-children" target="_blank">final version</a> on Kongregate! (With music by the wonderful <a href="http://incompetech.com/" target="_blank">Kevin McLeod</a>.)</li>
<li>Play the <a href="http://dragonlab.de/projects/gotvc/jamv/" target="_blank">8h + a few minutes jam build</a> here.</li>
</ul>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">656</post-id>	</item>
		<item>
		<title>For this EGP, don&#8217;t get lost in a Wordmaze</title>
		<link>https://blog.dragonlab.de/2011/02/wordmaze/</link>
					<comments>https://blog.dragonlab.de/2011/02/wordmaze/#comments</comments>
		
		<dc:creator><![CDATA[Tobias Wehrum]]></dc:creator>
		<pubDate>Mon, 28 Feb 2011 02:28:19 +0000</pubDate>
				<category><![CDATA[Passable Minigames]]></category>
		<category><![CDATA[1 Player]]></category>
		<category><![CDATA[AIR/Flash]]></category>
		<category><![CDATA[Experimental Gameplay Project]]></category>
		<guid isPermaLink="false">http://blog.dragonlab.de/?p=305</guid>

					<description><![CDATA[This month&#8217;s EGP theme was ASCII, so to no one&#8217;s surprise: Here&#8217;s a game about words! More specifically about forming words out of letters which just happen to lie about. The basic principle is as follows: You are currently at the bigger &#8220;R&#8221;. Some letters have a black background &#8211; you previously wandered over these. &#8230; <a href="https://blog.dragonlab.de/2011/02/wordmaze/" class="more-link">Continue reading <span class="screen-reader-text">For this EGP, don&#8217;t get lost in a Wordmaze</span></a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://www.kongregate.com/games/TobiasW/wordmaze"><img loading="lazy" decoding="async" data-attachment-id="306" data-permalink="https://blog.dragonlab.de/2011/02/wordmaze/wordmaze-logo/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-logo.png" data-orig-size="319,50" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Wordmaze Logo" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-logo-300x47.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-logo.png" class="aligncenter size-full wp-image-306 noborder" title="Wordmaze Logo" src="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-logo.png" alt="" width="319" height="50" srcset="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-logo.png 319w, https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-logo-300x47.png 300w" sizes="auto, (max-width: 319px) 100vw, 319px" /></a></p>
<p style="text-align: justify;">This month&#8217;s EGP theme was <a href="http://experimentalgameplay.com/blog/2011/02/ascii-in-february/">ASCII</a>, so to no one&#8217;s surprise: Here&#8217;s a game about words! More specifically about forming words out of letters which just happen to lie about.</p>
<p style="text-align: justify;">The basic principle is as follows:</p>
<p style="text-align: justify;"><img loading="lazy" decoding="async" data-attachment-id="307" data-permalink="https://blog.dragonlab.de/2011/02/wordmaze/wordmaze-example/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-example.png" data-orig-size="196,220" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Wordmaze Example" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-example.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-example.png" class="size-full wp-image-307 aligncenter" title="Wordmaze Example" src="https://blog.dragonlab.de/wp-content/uploads/2011/02/wordmaze-example.png" alt="" width="196" height="220" />You are currently at the bigger &#8220;R&#8221;. Some letters have a black background &#8211; you previously wandered over these. Others are forming words, but you have yet to walk over them: these are green. You can drag and drop letters to form words. Red letters aren&#8217;t dragable, but as you can see above, can be used to form words: The N, E and D were red letters before. Minimum length for a word is 4 letters.</p>
<p style="text-align: justify;">There are two modes: One in which you try to get as much points as possible until you run out of space or time, and another one in which you aim for a target. Everything else can be found out in the game by pointing at the [?] in the upper right corner of every playscreen &#8211; or by just playing it.</p>
<p style="text-align: justify;">Apropos &#8220;playing it&#8221;: <a title="Play Wordmaze" href="http://www.kongregate.com/games/TobiasW/wordmaze" target="_blank">Click here for the current version</a>! <strong>(This more complete version was edited after the EGP deadline. For the old egp version, <a title="Wordmaze EGP Version" href="http://dragonlab.de/projects/wordmaze/egpv" target="_blank">click here</a>.)</strong></p>
<p style="text-align: justify;">Please post some of your highscores here! Oh, and comments too! Which configuration(s) do you like best? Any criticism, feedback, suggestions?</p>
<p style="text-align: justify;"><strong>edit:</strong><br />
Due to illness I didn&#8217;t have enough time to add sound effects and to fix some bugs. I&#8217;ve left the EGP version intact (see the link in brackets above), but also wanted to adress what I listed before, so I uploaded the new version &#8211; which is, of course, a) slightly over 7 days and b) touched in March too.</p>
<p style="text-align: justify;">Oh, and: Hello <a href="http://sub.game-damashi.com/indie/2011/03/14/50/" target="_blank">game-damashi.com</a>! :)</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">305</post-id>	</item>
		<item>
		<title>100 things – finally finished: Juggler’s Duel</title>
		<link>https://blog.dragonlab.de/2010/01/jugglers-duel/</link>
					<comments>https://blog.dragonlab.de/2010/01/jugglers-duel/#comments</comments>
		
		<dc:creator><![CDATA[Tobias Wehrum]]></dc:creator>
		<pubDate>Thu, 28 Jan 2010 20:35:34 +0000</pubDate>
				<category><![CDATA[Passable Minigames]]></category>
		<category><![CDATA[1 Player]]></category>
		<category><![CDATA[2 Players]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[Experimental Gameplay Project]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[SDL.NET]]></category>
		<guid isPermaLink="false">http://blog.dragonlab.de/?p=24</guid>

					<description><![CDATA[This month I was working on my first contest entry ever &#8211; and finally I am done! It is an entry for the Experimental Gameplay Project during this month (the theme is: &#8220;100 Things&#8220;). My game is about a juggler who runs against his arch-enemy, the evil clown, in a juggling duel to&#8230; well, till &#8230; <a href="https://blog.dragonlab.de/2010/01/jugglers-duel/" class="more-link">Continue reading <span class="screen-reader-text">100 things – finally finished: Juggler’s Duel</span></a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><img loading="lazy" decoding="async" data-attachment-id="23" data-permalink="https://blog.dragonlab.de/2010/01/jugglers-duel/juggler_logo_mini-2/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_logo_mini1.png" data-orig-size="200,150" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="juggler_logo_mini" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_logo_mini1.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_logo_mini1.png" class="aligncenter size-full wp-image-23 noborder" style="background-color: auto;" title="juggler_logo_mini" src="https://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_logo_mini1.png" alt="Juggler-Logo" width="200" height="150" /></p>
<p style="text-align: justify;">This month I was working on my first contest entry ever &#8211; and finally I am done! It is an entry for the <a title="Experimental Gameplay Project" href="http://experimentalgameplay.com/">Experimental Gameplay Project</a> during this month (the theme is: &#8220;<a title="Experimental Gameplay Project: 100 Things" href="http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/">100 Things</a>&#8220;).</p>
<p style="text-align: justify;">My game is about a juggler who runs against his arch-enemy, the evil clown, in a juggling duel to&#8230; well, till one has 100 balls. The development took 65 hours including some part of the game design process, learning SDL.NET and the graphic creation. The music is by <a title="Intero Music" href="http://www.interomusic.de.vu/" target="_blank" rel="noopener noreferrer">Deniz Akbulut</a>.</p>
<p style="text-align: justify;">The game written in C#, I will post a link to the source code here later on.</p>
<p style="text-align: justify;">While I am not content with everything (the development streched over 14 days, not 7, the music is not by me, I kind of took the easy route route with the theme, just using the &#8220;100&#8221; as an arbitrary number, and as <a title="Matthew Elvey Price" href="http://www.toeofdoom.com/" rel="nofollow">Matthew Elvey Price</a> says in the comments, it&#8217;s rather DDR-like), overall I am actually quite happy with the outcome. This is my first project with SDL.NET, my first project with my own graphics and my second complete (mini) game in total &#8211; and considering this, it turned out quite well! I would even go as far as say that it might actually be fun to play! :-D (Go, try it!)</p>
<p style="text-align: justify;">Screenshots &#8211; well, okay, just one:<br />
<a title="Screenshot" href="http://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_screenshot01.png" target="_blank" rel="noopener noreferrer"><img loading="lazy" decoding="async" data-attachment-id="20" data-permalink="https://blog.dragonlab.de/2010/01/jugglers-duel/juggler_screenshot01_small/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_screenshot01_small.png" data-orig-size="300,225" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="juggler_screenshot01_small" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_screenshot01_small.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_screenshot01_small.png" class="size-full wp-image-20 aligncenter" title="juggler_screenshot01_small" src="https://blog.dragonlab.de/wp-content/uploads/2010/01/juggler_screenshot01_small.png" alt="Juggler-Screenshot (Thumbnail)" width="300" height="225" /></a></p>
<p style="text-align: justify;">Download: <a title="Juggler v1.0" href="http://blog.dragonlab.de/?download=Juggler%201.0%20Windows">Juggler v1.0 (Windows</a>)<br />
You might need the <a title="Microsoft .NET Framework 3.5" href="https://www.microsoft.com/de-de/download/details.aspx?id=21" target="_blank" rel="noopener noreferrer">Microsoft .NET Framework 3.5</a>.</p>
<p style="text-align: justify;">I would love to read a comment about how you liked (or didn&#8217;t like) the game! The Comment Section is just below.</p>
<p style="text-align: justify;">&#8230;and for the next Experimental Gameplay Project I will be faster and the game will be more inventive. Promise!</p>
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