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	<title>Experimental &#8211; Tobias Makes Games</title>
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	<description>...and other stuff. But mostly games.</description>
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		<title>Critical Hit 2015: (un)done</title>
		<link>https://blog.dragonlab.de/2015/08/undone/</link>
					<comments>https://blog.dragonlab.de/2015/08/undone/#respond</comments>
		
		<dc:creator><![CDATA[Tobias Wehrum]]></dc:creator>
		<pubDate>Mon, 03 Aug 2015 03:46:49 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Cool Prototypes]]></category>
		<category><![CDATA[2 Players]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Co-Op]]></category>
		<category><![CDATA[Critical Hit]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Wearable]]></category>
		<guid isPermaLink="false">http://blog.dragonlab.de/?p=3248</guid>

					<description><![CDATA[Critical Hit 2015, the incubator for experimental wearable games that I&#8217;m currently taking part in, is still going strong. After Fruit Fever, we formed new teams to do our second big prototype. This time we wanted to do a theatrical experience with a non-linear story. After the brainstorming, we came up with (un)done, a story &#8230; <a href="https://blog.dragonlab.de/2015/08/undone/" class="more-link">Continue reading <span class="screen-reader-text">Critical Hit 2015: (un)done</span></a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://criticalhitmontreal.ca" target="_blank" rel="noopener">Critical Hit 2015</a>, the incubator for experimental wearable games that I&#8217;m currently taking part in, is still going strong. After Fruit Fever, we formed new teams to do our second big prototype. This time we wanted to do a theatrical experience with a non-linear story.</p>
<p style="text-align: justify;">After the brainstorming, we came up with (un)done, a story about love and break-up. Two players face each other, wearing ponchos with strings dangling from them. When they tie a string together, they hear a positive memory from the couple&#8217;s relationship, like the first date or kiss, moving in together or getting a pet. When they open a knot instead, a sad memory will play: a fight, a thing they hate about each other or just drifting apart. By players tying und untying different strings (and with the help of a little randomness), the story that unfolds is always different.</p>
<p style="text-align: justify;">Additionally, a woven screen on which generative art is projected separates the players from an audience. The more strings are tied, the more colorful and intricate the projected art becomes; when knots are opened, the projection is slowly erased again. In the end, the projection is blank again and nothing remains but the memory of what once was there.</p>
<p style="text-align: justify;">This project was a lot of fun and very interesting. I never made a theatrical experience before &#8211; and additionally, I wanted to learn how to deal with electronics and soldering and expand my knowledge about the Arduino. Thanks to my team and all the helpful other participants and mentors at Critical Hit that was a big success!</p>
<p style="text-align: justify;">And now I proudly present:</p>
<p style="text-align: justify;"><img decoding="async" data-attachment-id="3295" data-permalink="https://blog.dragonlab.de/2015/08/undone/fullsizerender2_400x313/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/FullSizeRender2_400x313.png" data-orig-size="400,313" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="FullSizeRender2_400x313" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/FullSizeRender2_400x313-300x235.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/FullSizeRender2_400x313.png" class="aligncenter size-full wp-image-3295" src="https://blog.dragonlab.de/wp-content/uploads/2015/08/FullSizeRender2_400x313.png" alt="FullSizeRender2_400x313" width="400" height="313" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/FullSizeRender2_400x313.png 400w, https://blog.dragonlab.de/wp-content/uploads/2015/08/FullSizeRender2_400x313-300x235.png 300w" sizes="(max-width: 400px) 100vw, 400px" /></p>
<p style="text-align: center;">Step in the shoes of a couple as they meet,<br />
fall in love, fight, and fall apart again.</p>
<p style="text-align: center;">Embody a relationship as you tie and<br />
untie yourself with the other player, in:</p>
<p style="text-align: center;">(un)done, an intimate non-linear audio game<br />
made at Critical Hit 2015!</p>
<div class="jetpack-video-wrapper">
<div class="container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded"><a href="https://youtu.be/xSMVH3fvTGY" class="lazy-load-youtube preview-lazyload preview-youtube" data-video-title="(un)done, an intimate non-linear audio game (Critical Hit 2015)" title="Play video &quot;(un)done, an intimate non-linear audio game (Critical Hit 2015)&quot;">https://youtu.be/xSMVH3fvTGY</a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href="https://youtu.be/xSMVH3fvTGY" title="(un)done, an intimate non-linear audio game (Critical Hit 2015)">(un)done, an intimate non-linear audio game (Critical Hit 2015) (https://youtu.be/xSMVH3fvTGY)</a></noscript></div>
</div>
<p>&nbsp;</p>
<p>Credits:</p>
<ul>
<li style="text-align: left;"><a href="https://amandatom.carbonmade.com" target="_blank" rel="noopener">Amanda Tom</a>: Writing, Sewing, Weaving</li>
<li style="text-align: left;"><a href="http://karastonesite.com" target="_blank" rel="noopener">Kara Stone</a>: Writing, Sewing, Weaving, Sound</li>
<li style="text-align: left;"><a href="http://kailinzhu.com" target="_blank" rel="noopener">Kailin Zhu</a>: Electronics, Sewing, Weaving, Arduino Programming</li>
<li style="text-align: left;">Tobias Wehrum: Electronics/Soldering, Game Programming, Generative Art</li>
<li style="text-align: left;">Voice Acting by <a href="https://twitter.com/idamarietoft" target="_blank" rel="noopener">Ida Marie Toft</a> and <a href="https://twitter.com/jekagames" target="_blank" rel="noopener">Jessica Rose Marcotte</a></li>
<li style="text-align: left;">Music by <a href="http://bendingboundaries.com" target="_blank" rel="noopener">Nicole Pacampara</a></li>
<li style="text-align: left;">Font by <a href="http://www.typesetit.com" target="_blank" rel="noopener">typeSETit</a></li>
</ul>
<p style="text-align: justify;">This project was made possible through the Technoculture, Art and Games Research Center&#8217;s Critical Hit: Games Collaboratory and the support of Concordia University and Dawson College and financial contribution of the Ministère de l&#8217;Enseignement supérieur, de la Recherche, de la Science et de la Technologie.<span id="more-3248"></span></p>
<h4 style="text-align: center;">Pictures of the work in progress and the final game</h4>
<figure id="attachment_3289" aria-describedby="caption-attachment-3289" style="width: 576px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-09-15.43.26.jpg"><img decoding="async" data-attachment-id="3289" data-permalink="https://blog.dragonlab.de/2015/08/undone/2015-07-09-15-43-26/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-09-15.43.26.jpg" data-orig-size="2160,3840" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;D5503&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1436456606&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.9&quot;,&quot;iso&quot;:&quot;320&quot;,&quot;shutter_speed&quot;:&quot;0.03125&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-07-09 15.43.26" data-image-description="" data-image-caption="&lt;p&gt;First electronics prototype (photo by Tobias Wehrum)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-09-15.43.26-169x300.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-09-15.43.26-576x1024.jpg" class="size-large wp-image-3289" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-09-15.43.26-576x1024.jpg" alt="First electronics prototype (photo by Tobias Wehrum)" width="576" height="1024" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-09-15.43.26-576x1024.jpg 576w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-09-15.43.26-169x300.jpg 169w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-09-15.43.26-394x700.jpg 394w" sizes="(max-width: 576px) 100vw, 576px" /></a><figcaption id="caption-attachment-3289" class="wp-caption-text">First electronics prototype&#8230; (photo by Tobias Wehrum)</figcaption></figure>
<figure id="attachment_3290" aria-describedby="caption-attachment-3290" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16.jpg"><img loading="lazy" decoding="async" data-attachment-id="3290" data-permalink="https://blog.dragonlab.de/2015/08/undone/2015-07-10-13-51-16/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16.jpg" data-orig-size="3840,2160" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;D5503&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1436536276&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.9&quot;,&quot;iso&quot;:&quot;64&quot;,&quot;shutter_speed&quot;:&quot;0.015625&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-07-10 13.51.16" data-image-description="" data-image-caption="&lt;p&gt;&#8230;and the first ponchos (photo by Tobias Wehrum)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16-300x169.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16-1024x576.jpg" class="size-large wp-image-3290" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16-1024x576.jpg" alt="...and the first ponchos (photo by Tobias Wehrum)" width="598" height="336" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16-1024x576.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16-300x169.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16-642x362.jpg 642w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16-128x72.jpg 128w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-10-13.51.16-700x394.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3290" class="wp-caption-text">&#8230;and the first prototype ponchos (photo by Tobias Wehrum)</figcaption></figure>
<figure id="attachment_3291" aria-describedby="caption-attachment-3291" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09.jpg"><img loading="lazy" decoding="async" data-attachment-id="3291" data-permalink="https://blog.dragonlab.de/2015/08/undone/2015-07-15-12-56-09/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09.jpg" data-orig-size="3840,2160" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;D5503&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1436964969&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.9&quot;,&quot;iso&quot;:&quot;200&quot;,&quot;shutter_speed&quot;:&quot;0.03125&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-07-15 12.56.09" data-image-description="" data-image-caption="&lt;p&gt;The final Arduino shield (photo by Tobias Wehrum)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09-300x169.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09-1024x576.jpg" class="size-large wp-image-3291" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09-1024x576.jpg" alt="The final Arduino shield (photo by Tobias Wehrum)" width="598" height="336" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09-1024x576.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09-300x169.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09-642x362.jpg 642w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09-128x72.jpg 128w, https://blog.dragonlab.de/wp-content/uploads/2015/08/2015-07-15-12.56.09-700x394.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3291" class="wp-caption-text">The final Arduino shield connected to a bluetooth module. Soldering at its finest! (photo by Tobias Wehrum)</figcaption></figure>
<figure id="attachment_3293" aria-describedby="caption-attachment-3293" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-15-12-14-16-PM-1.jpg"><img loading="lazy" decoding="async" data-attachment-id="3293" data-permalink="https://blog.dragonlab.de/2015/08/undone/processed-with-vscocam-with-f2-preset/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-15-12-14-16-PM-1.jpg" data-orig-size="2448,3264" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 6 Plus&quot;,&quot;caption&quot;:&quot;Processed with VSCOcam with f2 preset&quot;,&quot;created_timestamp&quot;:&quot;1436962456&quot;,&quot;copyright&quot;:&quot;Copyright 2015. All rights reserved.&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;32&quot;,&quot;shutter_speed&quot;:&quot;0.016666666666667&quot;,&quot;title&quot;:&quot;Processed with VSCOcam with f2 preset&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="Processed with VSCOcam with f2 preset" data-image-description="" data-image-caption="&lt;p&gt;Weaving the screen dividing the players and the audience (photo by Kara Stone)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-15-12-14-16-PM-1-225x300.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-15-12-14-16-PM-1-768x1024.jpg" class="size-large wp-image-3293" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-15-12-14-16-PM-1-768x1024.jpg" alt="Weaving the screen dividing the players and the audience (photo by Kara Stone)" width="598" height="797" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-15-12-14-16-PM-1-768x1024.jpg 768w, https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-15-12-14-16-PM-1-225x300.jpg 225w, https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-15-12-14-16-PM-1-525x700.jpg 525w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3293" class="wp-caption-text">Masterfully weaving the screen dividing the players and the audience (photo by Kara Stone)</figcaption></figure>
<figure id="attachment_3302" aria-describedby="caption-attachment-3302" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/gen_art_03.png"><img loading="lazy" decoding="async" data-attachment-id="3302" data-permalink="https://blog.dragonlab.de/2015/08/undone/gen_art_03/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/gen_art_03.png" data-orig-size="797,400" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="gen_art_03" data-image-description="" data-image-caption="&lt;p&gt;Colorful generative plant-like patterns&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/gen_art_03-300x151.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/gen_art_03.png" class="wp-image-3302" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/gen_art_03.png" alt="Colorful generative plant-like patterns" width="598" height="300" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/gen_art_03.png 797w, https://blog.dragonlab.de/wp-content/uploads/2015/08/gen_art_03-300x151.png 300w, https://blog.dragonlab.de/wp-content/uploads/2015/08/gen_art_03-700x351.png 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3302" class="wp-caption-text">Colorful generative plant-like patterns</figcaption></figure>
<figure id="attachment_3299" aria-describedby="caption-attachment-3299" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120.png"><img loading="lazy" decoding="async" data-attachment-id="3299" data-permalink="https://blog.dragonlab.de/2015/08/undone/undone-frame-0_00_5120/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120.png" data-orig-size="1920,1080" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="(un)done (Frame 0_00_51;20)" data-image-description="" data-image-caption="&lt;p&gt;Generative art on the woven screen (photo by Tobias Wehrum)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120-300x169.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120-1024x576.png" class="wp-image-3299 size-large" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120-1024x576.png" alt="" width="598" height="336" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120-1024x576.png 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120-300x169.png 300w, https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120-642x362.png 642w, https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120-128x72.png 128w, https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120-700x394.png 700w, https://blog.dragonlab.de/wp-content/uploads/2015/08/undone-Frame-0_00_5120.png 1920w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3299" class="wp-caption-text">Generative art on the woven screen (photo by Tobias Wehrum)</figcaption></figure>
<figure id="attachment_3296" aria-describedby="caption-attachment-3296" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-16-12-08-58-PM.jpg"><img loading="lazy" decoding="async" data-attachment-id="3296" data-permalink="https://blog.dragonlab.de/2015/08/undone/processed-with-vscocam-with-c1-preset/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-16-12-08-58-PM.jpg" data-orig-size="2115,3173" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 6 Plus&quot;,&quot;caption&quot;:&quot;Processed with VSCOcam with c1 preset&quot;,&quot;created_timestamp&quot;:&quot;1437048538&quot;,&quot;copyright&quot;:&quot;Copyright 2015. All rights reserved.&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;50&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;Processed with VSCOcam with c1 preset&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="Processed with VSCOcam with c1 preset" data-image-description="" data-image-caption="&lt;p&gt;One of the finished ponchos (photo by Kara Stone)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-16-12-08-58-PM-200x300.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-16-12-08-58-PM-683x1024.jpg" class="size-large wp-image-3296" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-16-12-08-58-PM-683x1024.jpg" alt="One of the finished ponchos (photo by Kara Stone)" width="598" height="897" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-16-12-08-58-PM-683x1024.jpg 683w, https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-16-12-08-58-PM-200x300.jpg 200w, https://blog.dragonlab.de/wp-content/uploads/2015/08/Photo-2015-07-16-12-08-58-PM-467x700.jpg 467w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3296" class="wp-caption-text">One of the finished ponchos (the patches are on the dummy, not the poncho) (photo by Kara Stone)</figcaption></figure>
<figure id="attachment_3479" aria-describedby="caption-attachment-3479" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/19968452432_c148930cfd_o.jpg"><img loading="lazy" decoding="async" data-attachment-id="3479" data-permalink="https://blog.dragonlab.de/2015/08/undone/19968452432_c148930cfd_o/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19968452432_c148930cfd_o.jpg" data-orig-size="3000,2000" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;1.8&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1437069224&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;50&quot;,&quot;iso&quot;:&quot;800&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="19968452432_c148930cfd_o" data-image-description="" data-image-caption="&lt;p&gt;Tying strings together (photo by Mattias Graham)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19968452432_c148930cfd_o-300x200.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19968452432_c148930cfd_o-1024x683.jpg" class="size-large wp-image-3479" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/19968452432_c148930cfd_o-1024x683.jpg" alt="Tying strings together (photo by Mattias Graham)" width="598" height="399" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/19968452432_c148930cfd_o-1024x683.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/08/19968452432_c148930cfd_o-300x200.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/08/19968452432_c148930cfd_o-700x467.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3479" class="wp-caption-text">Tying strings together (photo by Mattias Graham)</figcaption></figure>
<figure id="attachment_3477" aria-describedby="caption-attachment-3477" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/19789453029_8083a9100d_o.jpg"><img loading="lazy" decoding="async" data-attachment-id="3477" data-permalink="https://blog.dragonlab.de/2015/08/undone/19789453029_8083a9100d_o/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19789453029_8083a9100d_o.jpg" data-orig-size="3000,2000" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1437069395&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;50&quot;,&quot;iso&quot;:&quot;400&quot;,&quot;shutter_speed&quot;:&quot;0.016666666666667&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="19789453029_8083a9100d_o" data-image-description="" data-image-caption="&lt;p&gt;View from the audience area (photo by Mattias Graham)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19789453029_8083a9100d_o-300x200.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19789453029_8083a9100d_o-1024x683.jpg" class="size-large wp-image-3477" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/19789453029_8083a9100d_o-1024x683.jpg" alt="View from the audience area (photo by Mattias Graham)" width="598" height="399" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/19789453029_8083a9100d_o-1024x683.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/08/19789453029_8083a9100d_o-300x200.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/08/19789453029_8083a9100d_o-700x467.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3477" class="wp-caption-text">View from the audience area (photo by Mattias Graham)</figcaption></figure>
<figure id="attachment_3478" aria-describedby="caption-attachment-3478" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/08/19949907716_6b1242eab0_o.jpg"><img loading="lazy" decoding="async" data-attachment-id="3478" data-permalink="https://blog.dragonlab.de/2015/08/undone/19949907716_6b1242eab0_o/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19949907716_6b1242eab0_o.jpg" data-orig-size="3000,2000" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1437069403&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;50&quot;,&quot;iso&quot;:&quot;400&quot;,&quot;shutter_speed&quot;:&quot;0.016666666666667&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="19949907716_6b1242eab0_o" data-image-description="" data-image-caption="&lt;p&gt;Pretty colors! (photo by Mattias Graham)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19949907716_6b1242eab0_o-300x200.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/08/19949907716_6b1242eab0_o-1024x683.jpg" class="size-large wp-image-3478" src="http://blog.dragonlab.de/wp-content/uploads/2015/08/19949907716_6b1242eab0_o-1024x683.jpg" alt="Pretty colors! (photo by Mattias Graham)" width="598" height="399" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/08/19949907716_6b1242eab0_o-1024x683.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/08/19949907716_6b1242eab0_o-300x200.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/08/19949907716_6b1242eab0_o-700x467.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3478" class="wp-caption-text">Pretty colors! (photo by Mattias Graham)</figcaption></figure>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">3248</post-id>	</item>
		<item>
		<title>Critical Hit 2015: Fruit Fever (Week 2)</title>
		<link>https://blog.dragonlab.de/2015/07/fruit-fever/</link>
					<comments>https://blog.dragonlab.de/2015/07/fruit-fever/#respond</comments>
		
		<dc:creator><![CDATA[Tobias Wehrum]]></dc:creator>
		<pubDate>Mon, 20 Jul 2015 00:09:44 +0000</pubDate>
				<category><![CDATA[Cool Prototypes]]></category>
		<category><![CDATA[2 Players]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Critical Hit]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Wearable]]></category>
		<guid isPermaLink="false">http://blog.dragonlab.de/?p=3229</guid>

					<description><![CDATA[Last week we finished the third week of Critical Hit 2015 in Montreal, an incubator for experimental wearable games! We continued our game from the week before about eating foodstuff to balance your health values: The player is ill – their heart rate, body temperature and digestion are either two high or too low – &#8230; <a href="https://blog.dragonlab.de/2015/07/fruit-fever/" class="more-link">Continue reading <span class="screen-reader-text">Critical Hit 2015: Fruit Fever (Week 2)</span></a>]]></description>
										<content:encoded><![CDATA[<p class="size-large wp-image-3240" style="text-align: justify;">Last week we finished the third week of <a href="http://criticalhitmontreal.ca" target="_blank">Critical Hit 2015</a> in Montreal, an incubator for experimental wearable games! We continued our game <a href="http://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/" target="_blank">from the week before</a> about eating foodstuff to balance your health values:</p>
<p class="size-large wp-image-3240" style="text-align: justify;">The player is ill – their heart rate, body temperature and digestion are either two high or too low – and so the player tries to get healthy by eating foodstuffs. Each foodstuff raises or lowers one or two of the aforementioned properties. (To keep it replayable, those effects are randomly decided at the start of each round.) It’s a logic puzzle: The player has to find out what each foodstuff does by eating them, then look at the current status on their apron, and in the end figure out which foodstuffs to eat to get healthy.</p>
<p class="size-large wp-image-3240" style="text-align: justify;">The core concept didn&#8217;t change much except going from multi- to singleplayer &#8211; this week was mostly about finishing the hardware (last week we only had a digital prototype to test with) and figuring out how to teach the game to new players.</p>
<p style="text-align: justify;">We came up with two ways:</p>
<ol>
<li style="text-align: justify;">Starting simple, upping the difficulty: First there is only &#8220;temperature slider and 2 foodstuffs&#8221;, then there is &#8220;temperature + heart and 3 foodstuffs&#8221; and finally we get to &#8220;temperature + heart + stomach and all 4 foodstuffs&#8221;.</li>
<li style="text-align: justify;">Using a screen which displays hints for the effect of all 4 foodstuffs in the beginning (<a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot.png" target="_blank">&#8220;Kiwi: -1 temperature&#8221;, etc.</a>) and then reducing the amount of hints by one every round.</li>
</ol>
<p style="text-align: justify;">In the end, we couldn&#8217;t decide which one we prefer and implemented both: One version self-sufficent with just the apron/fork/Arduino, and one version with an additional screen.</p>
<p style="text-align: justify;">And now, without further ado&#8230;</p>
<p style="text-align: center;"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/FF.png" target="_blank"><img loading="lazy" decoding="async" data-attachment-id="3262" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/ff/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/FF.png" data-orig-size="1024,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="FF" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/FF-300x225.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/FF-1024x768.png" class="aligncenter size-medium wp-image-3262" src="https://blog.dragonlab.de/wp-content/uploads/2015/07/FF-300x225.png" alt="FF" width="300" height="225" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/FF-300x225.png 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/FF.png 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/FF-700x525.png 700w" sizes="auto, (max-width: 300px) 100vw, 300px" /></a></p>
<p style="text-align: center;">Malnutrition is making you sick.<br />
Luckily, you have found some healthy-looking<br />
food, but you don&#8217;t know what it does yet.</p>
<p style="text-align: center;">Pick up your fork and watch as what you eat changes<br />
your body and figure out the right combination.</p>
<p style="text-align: center;">Munch your way to health in FruitFever!</p>
<p style="text-align: center;">Source code available at <a href="https://github.com/TobiasWehrum/CH15-FruitFever" target="_blank">GitHub</a>.</p>
<p style="text-align: center;">Made possible by <a href="http://criticalhitmontreal.ca" target="_blank">Critical Hit 2015</a>.</p>
<div class="jetpack-video-wrapper">
<div class="container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded"><a href="http://youtu.be/PF0wtuINI_o" class="lazy-load-youtube preview-lazyload preview-youtube" data-video-title="Fruit Fever (Critical Hit 2015)" title="Play video &quot;Fruit Fever (Critical Hit 2015)&quot;">http://youtu.be/PF0wtuINI_o</a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href="http://youtu.be/PF0wtuINI_o" title="Fruit Fever (Critical Hit 2015)">Fruit Fever (Critical Hit 2015) (http://youtu.be/PF0wtuINI_o)</a></noscript></div>
</div>
<p>&nbsp;</p>
<p>Credits:</p>
<ul>
<li><a href="http://www.owenbellgames.com" target="_blank">Owen Bell</a>: Electronics</li>
<li><a href="http://milin.yolasite.com/gamedsign.php" target="_blank">Milin Li</a>: Sewing, Soldering</li>
<li><a href="http://www.monicarikic.com" target="_blank">Mónica Rikic</a>: Sewing, Programming</li>
<li>Tobias Wehrum: Programming</li>
</ul>
<p style="text-align: justify;">This project was made possible through the Technoculture, Art and Games Research Center&#8217;s Critical Hit: Games Collaboratory and the support of Concordia University and Dawson College and financial contribution of the Ministère de l&#8217;Enseignement supérieur, de la Recherche, de la Science et de la Technologie.</p>
<p style="text-align: justify;"><span id="more-3229"></span></p>
<h4 style="text-align: left;">More &#8220;Working on the Game&#8221; Photos</h4>
<p>(You can find the images from last week <a href="http://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/">here</a>.)</p>
<figure id="attachment_3240" aria-describedby="caption-attachment-3240" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3807.jpg"><img loading="lazy" decoding="async" data-attachment-id="3240" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/img_3807/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3807.jpg" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435573593&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;160&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="IMG_3807" data-image-description="" data-image-caption="&lt;p&gt;Jelly with different resistances. More conductive than tasty.&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3807-300x225.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3807-1024x768.jpg" class="wp-image-3240 size-large" src="http://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3807-1024x768.jpg" alt="Jelly with different resistances. More conductive than tasty." width="598" height="449" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3807-1024x768.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3807-300x225.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3807-700x525.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3240" class="wp-caption-text">Jelly with different resistances. Conductive? Yes! Tasty? Eh&#8230; (photo by Mónica Rikic)</figcaption></figure>
<figure id="attachment_3241" aria-describedby="caption-attachment-3241" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3813.jpg"><img loading="lazy" decoding="async" data-attachment-id="3241" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/img_3813/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3813.jpg" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435833514&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;40&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="IMG_3813" data-image-description="" data-image-caption="&lt;p&gt;Back to fruits and cheese it is&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3813-300x225.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3813-1024x768.jpg" class="wp-image-3241 size-large" src="http://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3813-1024x768.jpg" alt="Back to fruits and cheese it is" width="598" height="449" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3813-1024x768.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3813-300x225.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3813-700x525.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3241" class="wp-caption-text">Back to fruits and cheese it is! (photo by Mónica Rikic)</figcaption></figure>
<figure id="attachment_3242" aria-describedby="caption-attachment-3242" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3819.jpg"><img loading="lazy" decoding="async" data-attachment-id="3242" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/img_3819/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3819.jpg" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435833708&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;50&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="IMG_3819" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3819-300x225.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3819-1024x768.jpg" class="wp-image-3242 size-large" src="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3819-1024x768.jpg" alt="IMG_3819" width="598" height="449" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3819-1024x768.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3819-300x225.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3819-700x525.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3242" class="wp-caption-text">Owen here is showing off the latest in the &#8220;fashion meets games&#8221; category. (photo by Mónica Rikic)</figcaption></figure>
<figure id="attachment_3243" aria-describedby="caption-attachment-3243" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41.jpg"><img loading="lazy" decoding="async" data-attachment-id="3243" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/2015-06-30-17-11-41/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41.jpg" data-orig-size="2688,1520" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;HTC_M8x&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435684301&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;3.82&quot;,&quot;iso&quot;:&quot;125&quot;,&quot;shutter_speed&quot;:&quot;0.016666666666667&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-06-30 17.11.41" data-image-description="" data-image-caption="" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41-300x170.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41-1024x579.jpg" class="wp-image-3243 size-large" src="https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41-1024x579.jpg" alt="2015-06-30 17.11.41" width="598" height="338" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41-1024x579.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41-300x170.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41-642x362.jpg 642w, https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41-128x72.jpg 128w, https://blog.dragonlab.de/wp-content/uploads/2015/07/2015-06-30-17.11.41-700x396.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3243" class="wp-caption-text">Controlling an LED apron with Unity was definitly a first for me! (photo by Milin Li)</figcaption></figure>
<figure id="attachment_3244" aria-describedby="caption-attachment-3244" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot.png"><img loading="lazy" decoding="async" data-attachment-id="3244" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/fruit-fever-screenshot/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot.png" data-orig-size="1280,720" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="fruit-fever-screenshot" data-image-description="" data-image-caption="&lt;p&gt;The final digital prototype. When the apron/fork is attached, the upper middle display vanishes. Currently 3 hints what the fruits do are shown &#8211; in a harder mode, there would be less or even no hints.&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot-300x169.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot-1024x576.png" class="size-large wp-image-3244" src="http://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot-1024x576.png" alt="The final digital prototype. When the apron/fork is attached, the upper middle display vanishes. Currently 3 hints what the fruits do are shown - in a harder mode, there would be less or even no hints." width="598" height="336" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot-1024x576.png 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot-300x169.png 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot-642x362.png 642w, https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot-128x72.png 128w, https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot-700x394.png 700w, https://blog.dragonlab.de/wp-content/uploads/2015/07/fruit-fever-screenshot.png 1280w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3244" class="wp-caption-text">The final digital prototype. When the apron/fork is attached to the computer, the upper center display vanishes. Currently 3 hints to what the fruits do are shown &#8211; in a harder mode, there would be less or even no hints.</figcaption></figure>
<figure id="attachment_3475" aria-describedby="caption-attachment-3475" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/playtest2.jpg"><img loading="lazy" decoding="async" data-attachment-id="3475" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/playtest2/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/playtest2.jpg" data-orig-size="900,665" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="playtest2" data-image-description="" data-image-caption="&lt;p&gt;Eat fruits, receive LEDs! (photo by Mattias Graham)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/playtest2-300x222.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/playtest2.jpg" class="wp-image-3475" src="http://blog.dragonlab.de/wp-content/uploads/2015/07/playtest2.jpg" alt="Eat fruits, receive LEDs! (photo by Mattias Graham)" width="598" height="442" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/playtest2.jpg 900w, https://blog.dragonlab.de/wp-content/uploads/2015/07/playtest2-300x222.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/playtest2-700x517.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3475" class="wp-caption-text">Eat fruits, receive LEDs! (photo by Mattias Graham)</figcaption></figure>
<figure id="attachment_3472" aria-describedby="caption-attachment-3472" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/19181833878_c27e6e8423_o.jpg"><img loading="lazy" decoding="async" data-attachment-id="3472" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/19181833878_c27e6e8423_o/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/19181833878_c27e6e8423_o.jpg" data-orig-size="5472,3648" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;4.5&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;Canon EOS 6D&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435905961&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;90&quot;,&quot;iso&quot;:&quot;640&quot;,&quot;shutter_speed&quot;:&quot;0.008&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="19181833878_c27e6e8423_o" data-image-description="" data-image-caption="&lt;p&gt;Feed your playtesters well! (photo by Mattias Graham)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/19181833878_c27e6e8423_o-300x200.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/19181833878_c27e6e8423_o-1024x683.jpg" class="size-large wp-image-3472" src="http://blog.dragonlab.de/wp-content/uploads/2015/07/19181833878_c27e6e8423_o-1024x683.jpg" alt="Feed your playtesters well! (photo by Mattias Graham)" width="598" height="399" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/19181833878_c27e6e8423_o-1024x683.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/19181833878_c27e6e8423_o-300x200.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/19181833878_c27e6e8423_o-700x467.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3472" class="wp-caption-text">Feed your playtesters well! (photo by Mattias Graham)</figcaption></figure>
<figure id="attachment_3473" aria-describedby="caption-attachment-3473" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/19181705370_be1d533999_o.jpg"><img loading="lazy" decoding="async" data-attachment-id="3473" data-permalink="https://blog.dragonlab.de/2015/07/fruit-fever/19181705370_be1d533999_o/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/19181705370_be1d533999_o.jpg" data-orig-size="4756,3170" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;4&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;Canon EOS 6D&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435907520&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;48&quot;,&quot;iso&quot;:&quot;1000&quot;,&quot;shutter_speed&quot;:&quot;0.008&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="19181705370_be1d533999_o" data-image-description="" data-image-caption="&lt;p&gt;Playtesting and/or eating (photo by Mattias Graham)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/19181705370_be1d533999_o-300x200.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/19181705370_be1d533999_o-1024x683.jpg" class="size-large wp-image-3473" src="http://blog.dragonlab.de/wp-content/uploads/2015/07/19181705370_be1d533999_o-1024x683.jpg" alt="Playtesting and/or eating (photo by Mattias Graham)" width="598" height="399" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/19181705370_be1d533999_o-1024x683.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/19181705370_be1d533999_o-300x200.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/19181705370_be1d533999_o-700x467.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3473" class="wp-caption-text">Playtesting and/or eating (photo by Mattias Graham)</figcaption></figure>
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		<title>Critical Hit 2015: Fruit Fever (Week 1)</title>
		<link>https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/</link>
					<comments>https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/#respond</comments>
		
		<dc:creator><![CDATA[Tobias Wehrum]]></dc:creator>
		<pubDate>Wed, 01 Jul 2015 17:19:12 +0000</pubDate>
				<category><![CDATA[Write-Ups]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Critical Hit]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Wearable]]></category>
		<guid isPermaLink="false">http://blog.dragonlab.de/?p=3204</guid>

					<description><![CDATA[I&#8217;m currently taking part in Critical Hit 2015 in Montreal, an incubator for experimental wearable games. This week, we started our first prototype! The God of Randomness teamed me up with Owen Bell, Milin Li and Mónica Rikic &#8211; so 3 of our 4 members are programmers, but luckily my team members are also great &#8230; <a href="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/" class="more-link">Continue reading <span class="screen-reader-text">Critical Hit 2015: Fruit Fever (Week 1)</span></a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">I&#8217;m currently taking part in <a href="http://criticalhitmontreal.ca" target="_blank">Critical Hit 2015</a> in Montreal, an incubator for experimental wearable games. This week, we started our first prototype! The God of Randomness teamed me up with <a href="http://www.owenbellgames.com" target="_blank">Owen Bell</a>, <a href="http://milin.yolasite.com/gamedsign.php" target="_blank">Milin Li</a> and <a href="http://www.monicarikic.com" target="_blank">Mónica Rikic</a> &#8211; so 3 of our 4 members are programmers, but luckily my team members are also great at wiring, sewing and making. The theme for the first game was &#8220;mini &amp; forbidden&#8221;.</p>
<h4>The Concept</h4>
<p style="text-align: justify;">Our first thematic impulses were to make something with either witchcraft/voodoo or bacteria. This quickly lead to the idea that somebody is ill and must be cured by one or multiple people, possibly using magic. From there we got to our current idea: Two people are ill &#8211; their heart rate, body temperature and digestion are either two high or too low &#8211; and both try to get healthy before the other one does. To do that, they eat fruits. Each fruit raises or lowers one or two of the aforementioned properties. (To keep it replayable, those effects are randomly decided at the start of each round.) It&#8217;s a logic puzzle: The players have to find out what each fruit does by eating them, then look at their current status and figure out which fruits to eat to get healthy. In the end version of the game, there should be neither screen nor keyboard: The players actually eat real fruit with specially made forks that can sense fruit types and wear aprons with LEDs showing their status.<span id="more-3204"></span></p>
<p style="text-align: justify;">After we got that game idea, we found <a href="http://sureskumar.com/?p=589" target="_blank">Pixelate</a>, a &#8220;Guitar-Hero-style eating game which detects food you are eating&#8221;. We did our own Arduino sketches and fruit resistance experiments, but were heavily inspired by the fork they used.</p>
<p style="text-align: justify;">But enough text &#8211; have a few pictures of us working on it over the week!</p>
<h4>Working on the Game</h4>
<figure id="attachment_3206" aria-describedby="caption-attachment-3206" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3582.jpg"><img loading="lazy" decoding="async" data-attachment-id="3206" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/img_3582/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3582.jpg" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435051468&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;64&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="IMG_3582" data-image-description="" data-image-caption="&lt;p&gt;Owen testing fruit resistence (photo by Mónica)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3582-300x225.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3582-1024x768.jpg" class="size-large wp-image-3206" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3582-1024x768.jpg" alt="Owen testing fruit resistence (photo by Mónica)" width="598" height="449" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3582-1024x768.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3582-300x225.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3582-700x525.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3206" class="wp-caption-text">Owen testing fruit resistance (photo by Mónica)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3208" aria-describedby="caption-attachment-3208" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3600.jpg"><img loading="lazy" decoding="async" data-attachment-id="3208" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/img_3600/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3600.jpg" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435069498&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;160&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;3&quot;}" data-image-title="IMG_3600" data-image-description="" data-image-caption="&lt;p&gt;An early fork prototype&#8230;&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3600-300x225.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3600-1024x768.jpg" class="wp-image-3208 size-large" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3600-1024x768.jpg" alt="An early fork prototype..." width="598" height="449" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3600-1024x768.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3600-300x225.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3600-700x525.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3208" class="wp-caption-text">An early fork prototype&#8230; (photo by Mónica)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3209" aria-describedby="caption-attachment-3209" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597.jpg"><img loading="lazy" decoding="async" data-attachment-id="3209" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/img_3597/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597.jpg" data-orig-size="2448,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435064387&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;100&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="IMG_3597" data-image-description="" data-image-caption="&lt;p&gt;&#8230;and an early digital prototype to test the game mechanics  (photo by Mónica)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-300x300.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-1024x1024.jpg" class="size-large wp-image-3209" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-1024x1024.jpg" alt="...and an early digital prototype to test the game mechanics (photo by Mónica)" width="598" height="598" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-1024x1024.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-150x150.jpg 150w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-300x300.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-80x80.jpg 80w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-200x200.jpg 200w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3597-700x700.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3209" class="wp-caption-text">&#8230;and an early digital prototype to test the game mechanics (photo by Mónica)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3219" aria-describedby="caption-attachment-3219" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3594.jpg"><img loading="lazy" decoding="async" data-attachment-id="3219" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/img_3594/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3594.jpg" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435057831&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;40&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="IMG_3594" data-image-description="" data-image-caption="&lt;p&gt;Science! (photo by Mónica)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3594-300x225.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3594-1024x768.jpg" class="wp-image-3219 size-large" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3594-1024x768.jpg" alt="Science! (photo by Mónica)" width="598" height="449" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3594-1024x768.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3594-300x225.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3594-700x525.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3219" class="wp-caption-text">Owen used Science! It&#8217;s very effective. (photo by Mónica)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3210" aria-describedby="caption-attachment-3210" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59.jpg"><img loading="lazy" decoding="async" data-attachment-id="3210" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/2015-06-23-16-05-59/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59.jpg" data-orig-size="2688,1520" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;HTC_M8x&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435075559&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;3.82&quot;,&quot;iso&quot;:&quot;160&quot;,&quot;shutter_speed&quot;:&quot;0.016666666666667&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-06-23 16.05.59" data-image-description="" data-image-caption="&lt;p&gt;Working on the real fork (photo by Milin)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59-300x170.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59-1024x579.jpg" class="size-large wp-image-3210" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59-1024x579.jpg" alt="Working on the real fork (photo by Milin)" width="598" height="338" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59-1024x579.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59-300x170.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59-642x362.jpg 642w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59-128x72.jpg 128w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.05.59-700x396.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3210" class="wp-caption-text">Working on the real fork (photo by Milin)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3211" aria-describedby="caption-attachment-3211" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33.jpg"><img loading="lazy" decoding="async" data-attachment-id="3211" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/2015-06-23-16-14-33/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33-e1435545298560.jpg" data-orig-size="1518,1565" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;HTC_M8x&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435076073&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;3.82&quot;,&quot;iso&quot;:&quot;125&quot;,&quot;shutter_speed&quot;:&quot;0.025&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-06-23 16.14.33" data-image-description="" data-image-caption="&lt;p&gt;I have NO idea how they broke, I swear! (photo by Milin)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33-e1435545298560-291x300.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33-e1435545298560-993x1024.jpg" class="wp-image-3211 size-large" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33-e1435545298560-993x1024.jpg" alt="I have NO idea how they broke, I swear! (photo by Milin)" width="598" height="617" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33-e1435545298560-993x1024.jpg 993w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33-e1435545298560-291x300.jpg 291w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33-e1435545298560-679x700.jpg 679w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-23-16.14.33-e1435545298560.jpg 1518w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3211" class="wp-caption-text">I have NO idea how they broke, I swear! (photo by Milin)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3212" aria-describedby="caption-attachment-3212" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50.jpg"><img loading="lazy" decoding="async" data-attachment-id="3212" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/2015-06-25-17-37-50/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50.jpg" data-orig-size="2688,1520" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;HTC_M8x&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435253870&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;3.82&quot;,&quot;iso&quot;:&quot;125&quot;,&quot;shutter_speed&quot;:&quot;0.03030303030303&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-06-25 17.37.50" data-image-description="" data-image-caption="&lt;p&gt;The MakerBot Replicator 2X printing our fork case (photo by Milin)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50-300x170.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50-1024x579.jpg" class="size-large wp-image-3212" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50-1024x579.jpg" alt="The MakerBot Replicator 2X printing our fork case (photo by Milin)" width="598" height="338" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50-1024x579.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50-300x170.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50-642x362.jpg 642w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50-128x72.jpg 128w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-17.37.50-700x396.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3212" class="wp-caption-text">The MakerBot Replicator 2X printing our fork case (photo by Milin)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3213" aria-describedby="caption-attachment-3213" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52.jpg"><img loading="lazy" decoding="async" data-attachment-id="3213" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/2015-06-25-18-46-52/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52-e1436836465815.jpg" data-orig-size="1518,1975" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;HTC_M8x&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435258012&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;3.82&quot;,&quot;iso&quot;:&quot;200&quot;,&quot;shutter_speed&quot;:&quot;0.0083333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-06-25 18.46.52" data-image-description="" data-image-caption="&lt;p&gt;The finished fork prototype! (photo by Milin)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52-e1436836465815-231x300.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52-e1436836465815-787x1024.jpg" class="wp-image-3213 size-large" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52-e1436836465815-787x1024.jpg" alt="The finished fork prototype! (photo by Milin)" width="598" height="778" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52-e1436836465815-787x1024.jpg 787w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52-e1436836465815-231x300.jpg 231w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52-e1436836465815-538x700.jpg 538w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-25-18.46.52-e1436836465815.jpg 1518w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3213" class="wp-caption-text">The finished fork prototype! (photo by Milin)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3222" aria-describedby="caption-attachment-3222" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3675.jpg"><img loading="lazy" decoding="async" data-attachment-id="3222" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/img_3675/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3675.jpg" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435225693&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;50&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="IMG_3675" data-image-description="" data-image-caption="&lt;p&gt;More Science! (photo by Mónica)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3675-300x225.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3675-1024x768.jpg" class="size-large wp-image-3222" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3675-1024x768.jpg" alt="More Science! (photo by Mónica)" width="598" height="449" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3675-1024x768.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3675-300x225.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/IMG_3675-700x525.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3222" class="wp-caption-text">More Science! (photo by Mónica)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3223" aria-describedby="caption-attachment-3223" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3708.jpg"><img loading="lazy" decoding="async" data-attachment-id="3223" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/img_3708/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3708.jpg" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2.2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;iPhone 5s&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435328819&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.15&quot;,&quot;iso&quot;:&quot;125&quot;,&quot;shutter_speed&quot;:&quot;0.033333333333333&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;6&quot;}" data-image-title="IMG_3708" data-image-description="" data-image-caption="&lt;p&gt;Fruits and vegetables after a day of electrical resistence testing (photo by Mónica)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3708-300x225.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3708-1024x768.jpg" class="size-large wp-image-3223" src="http://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3708-1024x768.jpg" alt="Fruits and vegetables after a day of electrical resistence testing (photo by Mónica)" width="598" height="449" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3708-1024x768.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3708-300x225.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/07/IMG_3708-700x525.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3223" class="wp-caption-text">I wish I could say that no fruits/vegetables were hurt during the electrical resistence testing, but, well&#8230; (photo by Mónica)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3214" aria-describedby="caption-attachment-3214" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24.jpg"><img loading="lazy" decoding="async" data-attachment-id="3214" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/2015-06-26-15-51-24/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24.jpg" data-orig-size="2688,1520" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;HTC_M8x&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1435333884&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;3.82&quot;,&quot;iso&quot;:&quot;125&quot;,&quot;shutter_speed&quot;:&quot;0.016666666666667&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2015-06-26 15.51.24" data-image-description="" data-image-caption="&lt;p&gt;The glowiest of all aprons ♡ (photo by Milin)&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24-300x170.jpg" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24-1024x579.jpg" class="size-large wp-image-3214" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24-1024x579.jpg" alt="The glowiest of all aprons ♡ (photo by Milin)" width="598" height="338" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24-1024x579.jpg 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24-300x170.jpg 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24-642x362.jpg 642w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24-128x72.jpg 128w, https://blog.dragonlab.de/wp-content/uploads/2015/06/2015-06-26-15.51.24-700x396.jpg 700w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3214" class="wp-caption-text">The glowiest of all aprons ♡ (photo by Milin)</figcaption></figure>
<p>&nbsp;</p>
<figure id="attachment_3215" aria-describedby="caption-attachment-3215" style="width: 598px" class="wp-caption aligncenter"><a href="http://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot.png"><img loading="lazy" decoding="async" data-attachment-id="3215" data-permalink="https://blog.dragonlab.de/2015/07/critical-hit-game-1-week-1/fruit-fever-prototype-week-1-screenshot/" data-orig-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot.png" data-orig-size="1280,720" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="fruit fever prototype week 1 screenshot" data-image-description="" data-image-caption="&lt;p&gt;The latest digital prototype for playtesting&lt;/p&gt;
" data-medium-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot-300x169.png" data-large-file="https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot-1024x576.png" class="size-large wp-image-3215" src="http://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot-1024x576.png" alt="The latest digital prototype for playtesting" width="598" height="336" srcset="https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot-1024x576.png 1024w, https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot-300x169.png 300w, https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot-642x362.png 642w, https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot-128x72.png 128w, https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot-700x394.png 700w, https://blog.dragonlab.de/wp-content/uploads/2015/06/fruit-fever-prototype-week-1-screenshot.png 1280w" sizes="auto, (max-width: 598px) 100vw, 598px" /></a><figcaption id="caption-attachment-3215" class="wp-caption-text">The latest digital prototype for playtesting</figcaption></figure>
<h4>The Playtesting Session</h4>
<p style="text-align: justify;">On Friday, all the games made this week were put through their paces to find out what works and what should be improved next week. We didn&#8217;t have our physical parts ready yet, so the digital prototype I made had to substitute for the full experience. I occasionally tested with people over the week, but never with two people who hadn&#8217;t played before &#8211; and (in retrospect unsurprisingly) it didn&#8217;t go very well: Most people didn&#8217;t figure out how the fruits worked. Other complaints were that the feedback is too subtle and/or lacking, that the two players barely interact and that the competition doesn&#8217;t put enough pressure on the player. Another thing that didn&#8217;t work out well was using fruits: Some people thought those fruits have effects like their real counterparts, while the effects are actually randomized each round.</p>
<p style="text-align: justify;">I talked a lot at the end with Tom Fennewald, who participated in the playtesting sessions. Among other things, he suggested that the basic mechanic of the game is fine and what is really missing is adjustable transparency as difficulty: Show what the fruits actually do to start it out like a tutorial, then slowly make it harder by hiding effects.</p>
<p style="text-align: justify;">We will try this and other ideas that we had next week. I&#8217;m looking forward to see where this is going!</p>
<p style="text-align: justify;">Oh, and I definitely learned one thing: I should test things more and earlier.</p>
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