So, here is my first BIGJam 3 hour jam game/prototype/something: One Fish, Two Fish! The theme was “fish” and “attraction”.

Click the image or here to start it.
The fishies follow the cursor when they are very young (and/)or want to make a baby. If they just made one, they will evade the cursor.
It’s more a failure than a prototype (much less a game), but it was worth a try
Somehow it also qualifies for the current EGP (“Zero Buttons”), but since it isn’t any good I won’t sent it in.
Trivia: The fishies like to stick together and make babies, it seems. Click here for an image of some fishcest…
For the last months it was pretty silent here. So does this mean I turned my back to game development? Actually, no – it just means I am busy with projects bigger than a 7-days-prototype.
The first project I was working on is called Catcher. It began as a university homework and evolved into the first game project I ever started to make and was really determined to finish. Sadly my laptop was stolen, and while I have the latest (playable
) binary, the latest code backup is a bit older. I will have to rework a bit before I can publish it – and a few things like sound, music and polish are still missing entirely.
Furthermore I am working with some friends on an as of now unnamed multiplayer-tower-defense with the working title Netwars, which had reached quite a state but wasn’t yet playable. The thief stole me a month work on that, but since I really like this project I will work hard to make up for it!
And the best thing last: I am working with some students of the Games Academy Berlin on an as yet undisclosed Facebook Flash Game. Fame and fortune, here I come!
(I am really excited about that and look forward to present it to all of you!)