Aug
6
2010
So, here is my first BIGJam 3 hour jam game/prototype/something: One Fish, Two Fish! The theme was “fish” and “attraction”.

Click the image or here to start it.
The fishies follow the cursor when they are very young (and/)or want to make a baby. If they just made one, they will evade the cursor.
It’s more a failure than a prototype (much less a game), but it was worth a try
Somehow it also qualifies for the current EGP (“Zero Buttons”), but since it isn’t any good I won’t sent it in.
Trivia: The fishies like to stick together and make babies, it seems. Click here for an image of some fishcest…
2 comments | tags: BIGJam, Flash, Game Jam, Prototype | posted in GameDev, Games, Prototypes
May
6
2010
For the last months it was pretty silent here. So does this mean I turned my back to game development? Actually, no – it just means I am busy with projects bigger than a 7-days-prototype.
The first project I was working on is called Catcher. It began as a university homework and evolved into the first game project I ever started to make and was really determined to finish. Sadly my laptop was stolen, and while I have the latest (playable
) binary, the latest code backup is a bit older. I will have to rework a bit before I can publish it – and a few things like sound, music and polish are still missing entirely.
Furthermore I am working with some friends on an as of now unnamed multiplayer-tower-defense with the working title Netwars, which had reached quite a state but wasn’t yet playable. The thief stole me a month work on that, but since I really like this project I will work hard to make up for it!
And the best thing last: I am working with some students of the Games Academy Berlin on an as yet undisclosed Facebook Flash Game. Fame and fortune, here I come!
(I am really excited about that and look forward to present it to all of you!)
2 comments | tags: Flash, Game: Catcher, Game: Netwars, Game: Undisclosed Facebook Game | posted in GameDev