Monthly Archives: January 2010

Juggler-Logo

This month I was working on my first contest entry ever – and finally I am done! It is an entry for the Experimental Gameplay Project during this month (the theme is: “100 Things“).

My game is about a juggler who runs against his arch-enemy, the evil clown, in a juggling duel to… well, till one has 100 balls. The development took 65 hours including some part of the game design process, learning SDL.NET and the graphic creation. The music is by Deniz Akbulut.

The game written in C#, I will post a link to the source code here later on.

While I am not content with everything (the development streched over 14 days, not 7, the music is not by me, I kind of took the easy route route with the theme, just using the “100″ as an arbitrary number, and as Matthew Elvey Price says in the comments, it’s rather DDR-like), overall I am actually quite happy with the outcome. This is my first project with SDL.NET, my first project with my own graphics and my second complete (mini) game in total – and considering this, it turned out quite well! I would even go as far as say that it might actually be fun to play! :-D (Go, try it!)

Screenshots – well, okay, just one:
Juggler-Screenshot (Thumbnail)

Download: Juggler v1.0 (Windows)
You might need the Microsoft .NET Framework 3.5.

I would love to read a comment about how you liked (or didn’t like) the game! The Comment Section is just below.

…and for the next Experimental Gameplay Project I will be faster and the game will be more inventive. Promise!